Game jams are events I do really enjoy. I’m not a professional game developer, but they tend to push my programming knowledge, development workflow and problem solving skills through an intense test. Last week, I registered for 8 Bit to Infinity’s Text Only Jam, but failed to submit a game before the deadline. In this post I’m gonna share with you the lessons I’ve drawn from this experience.
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Tag: workflow
Avoid these pitfalls during your next game jam
Start versioning everything with git
In the software industry, every software goes through several versions during it’s lifecycle. But how to efficiently keep track of changes and provide older versions for compatibility purpose? Sure, we can keep a large collection of .zip files, but there is a better way of doing it, it could apply to a lot more domains than the software industry:
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